The "black sheep" of the Fallout Franchise, and the reason "Interplay should never have the Fallout license again." I boot it up, and get greeted by a This time, I'm thrown into a dispute with Raiders and townsfolk over the Junktown-esque city of Carbon. ![]() Needless to say, the flawed story was not enough to get me over the learning curve and I stopped playing. I was then plunged into some rather unintuitive gameplay, much differently than Fallout 1, 2, and 3, all of which I didn't even HAVE a manual for. Starting up Fallout Tactics, the supposed "true-to-Fallout-game" I was greeted by an (what?) followed by a (double and triple what?). ![]() ![]() Having played Fallout 1, 2, 3, and New Vegas literally TO DEATH, I decided to delve into the two "spin-offs" of the series, Fallout Tactics, and Fallout: Brotherhood of Steel.
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